Dragon, Chromatic White Dragon
Climate/Terrain:
| Arctic plains, hills, mountains, and subterranean
|
|
Frequency:
| Rare
|
Organization:
| Solitary or clan
|
Activity Cycle:
| Any
|
Diet:
| Special
|
Intelligence:
| Low (5-7)
|
Treasure:
| Special
|
Alignment:
| Chaotic evil
|
No. Appearing:
| 1 (2-5)
|
Armor Class:
| 1 (base)
|
Movement:
| 12, Fl 40 (C), Sw 12
|
Hit Dice:
| 11 (base)
|
THAC0:
| 9 (at 11 HD)
|
No. of Attacks:
| 3+special
|
Damage/Attack:
| 1-6/1-6/3-16 (2d8)
|
Special Attacks:
| Special
|
Special Defenses:
| Variable
|
Magic Resistance:
| Variable
|
Size:
| H (24'base)
|
Morale:
| Elite (15-16)
|
XP Value:
| Variable
|
White dragons, the smallest and weakest of the evil dragons, are slow witted
but efficient hunters. They are impulsive, vicious, and animalistic, tending to
consider only the needs and emotions of the moment and having no foresight or
regret. Despite their low intelligence, they are as greedy and evil as the other
evil dragons.
The scales of a hatchling white dragon are a mirror-like glistening ground. As
the dragons ages, the sheen disappears, and by the time it reaches the
very old stage, scales of pale blue and light gray are mixed in with the white.
White dragons speak their own tongue, a tongue common to all evil dragons, and
7% of hatchling white dragons have an ability to communicate with any
intelligent creature. The chance to possess this ability increases 5% per age category
of the dragon.
Combat: Regardless of a target's size, a white dragon's favorite method of attack is
to use its breath weapon and special abilities before closing to melee. This
tactic sometimes works to the dragon's detriment, as it can exhaust its breath
weapon on smaller prey and then be faces with a larger creature it must attack
physically. If a white dragon is pursuing creatures in the water, such as polar
bears or seal, it will melee them in their element, fighting with its claws and
bite.
Breath weapon/special abilities: A white dragon's breath weapon is a come of frost 70' long, 5' wide at the
dragon's mouth, and 25' wide at the base. Creatures caught in the blast may Save
versus Breath Weapon for half damage. A white dragon casts its spells and uses
its magical abilities at 5th level, plus its combat modifier.
From their birth, white dragons are immune to cold. As they grow older, they
gain the following additional abilities:
Juvenile: ice walking, which allows the dragon to walk across ice as easily as easily as creatures
walk across flat, dry ground.
Mature adult: gust of wind three times a day.
Very old: wall of fog three times a day, this produces snow or hail rather than rain.
Wyrm: freezing fog three times a day. This obscures vision in a 100' radius and causes frost to
form, creating a thin layer of glare ice on the ground and on all surfaces
within the radius.
Habit/Society: White dragons live in chilly or cold regions, preferring lands where the
temperature rarely rises above freezing and ice and snow always cover the ground.
When temperatures become too warm, the dragons become lethargic. White dragons
bask in the frigid winds that whip over the landscape, and they wallow and play
in deep snow banks.
White dragons are lackadaisical parents. Although the young remain with the
parents from hatchling to juvenile or young adult stage they are not protected.
Once a dragon passes from it hatchling stage, it must fend for itself, learning
how to hunt and defend itself, learning how to hunt and defend itself by
watching the parents.
White dragons' lairs are usually icy caves and deep subterranean chambers;
they select caves that open away from the warming rays of the sun. White dragons
store all of their treasure within their lair, and prefer keeping it in caverns
coated in ice, which reflect the gems, especially diamonds, because they are
pretty to look at.
Ecology: Although white dragons, as all other dragons, are able to eat nearly anything,
they are very particular and will consume only food which has been frozen.
Usually after a dragon has killed a creature with its breath weapon it will fall
to devouring it while the carcass is still stiff and frigid. It will bury other
kills in snow banks until they are suitably frozen.
White dragons' natural enemies are frost giants who kill the dragons for food
and armor and subdue them for guards and mounts.
| Body
| Tail
|
| Breath
| Spells
|
| Treas.
| XP
|
Age
| Lgt. (')
| Lgt. (')
| AC
| Weapon
| Wizard
| MR
| Type
| Value
|
1
| 1-5
| 1-4
| 4
| 1d6+1
| Nil
| Nil
| Nil
| 3,000
|
2
| 5-14
| 4-12
| 3
| 2d6+2
| Nil
| Nil
| Nil
| 4,000
|
3
| 14-23
| 12-21
| 2
| 3d6+3
| Nil
| Nil
| Nil
| 6,000
|
4
| 23-32
| 21-28
| 1
| 4d6+4
| Nil
| Nil
| E
| 8,000
|
5
| 32-41
| 28-36
| 0
| 5d6+5
| Nil
| 5%
| E, O, S
| 10,000
|
6
| 41-50
| 36-45
| -1
| 6d6+6
| 1
| 10%
| E, 0, S
| 12,000
|
7
| 50-59
| 45-54
| -2
| 7d6+7
| 1
| 15%
| E, O, S
| 13,000
|
8
| 59-68
| 54-62
| -3
| 8d6+8
| 2
| 20%
| E, O, Sx2
| 14,000
|
9
| 68-77
| 62-70
| -4
| 9d6+9
| 2
| 25%
| E, O, Sx2
| 16,000
|
10
| 77-86
| 70-78
| -5
| 10d6+10
| 3
| 30%
| E, O, Sx2
| 17,000
|
11
| 86-95
| 78-85
| -6
| 11d6+11
| 3
| 35%
| E, O, Sx3
| 18,000
|
12
| 95-104
| 85-94
| -7
| 12d6+12
| 4
| 40%
| E, O, Sx3
| 19,000
|
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